| UNDERCITY.ORG |
A guerrilla
historian in Gotham
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LIGHTING:
My wonderful, well-used Mini-Maglite
| Flashlights are one of humankind's great inventions.
I would not say that MagLites are the pinnacle of flashlight development-- that pinnacle has not yet been reached-- but they are definitely way up there. With the rugged functional styling of a Jeep, they go equally well with dirty jeans or a stylish suit. They are waterproof. They are not shockproof by any means-- more than once I've busted a bulb by dropping the things onto a concrete floor-- but quite tough nonetheless. And with that spare bulb in the handle, it doesn't much matter if you do bust a bulb. Mini-maglites and other little flashlights are nice because you can conceal them quickly. Also it's easy to hold a couble fingers over the lens and let just a little bit of light escape, if you ever need to sneak around. If you're going for a long expedition and don't expect to have to do any social engineering, though, go for a big flashlight. You'll want the light. I carry a big Mag-Lite sometimes; the heft is quite nice. Headlamps are great. They are basically sine
qua non for cavers, and Petzl makes all sort of delightful versions (http://www.petzl.com/).
If you do long explorations, a headlamp built into a helmet is really useful.
Speaking of sneaking around, colored gels in red or dark orange can be quite useful. With a red gel, you won't lose your night-adjusted vision. Not a big issue if the place you're in is really dark, but what IS a big deal is that the red light isn't as visible from a long way away. It doesn't make an obvious beam, like the white light. So if you think there might be cops or even just people who would see the regular light from a flashlight-- which is awfull visible-- then use a red gel and you can still see where you're going without being caught. You can buy little five-dollar packages that have a red and yellow gel for the Mini-Maglite. Be warned though, the red gels really cut down a lot on your availible light. You can still see well enough not to walk into any walls, but to really see what around you'll want to go back to white light. Recent flashlight technology excites me a great
deal, because of LED bulbs. They're still awful expensive, but the new generation
of flashlights with LED bulbs are bright and will last a long, long time
on a single battery set. Caving tradition (natural caves, that is) says that a spelunker should always carry no less than three sources of light. This is hardly ever so important in man-made spaces, but nonetheless you'd feel pretty damn silly if your light gave out and forced you to feel your way back along the subway track while hoping you don't step on the third rail in the darkness, right? So carry an extra light or two. But, of course, despite my personal love of flashlights, the type of light source doesn't matter so long as it works. Candles are quite nice if you will be in one area for a while. Paris cataphiles have a thing for carbide headlamps, which makes sense, because the Parisians will go underground for really long expeditions-- like 12 hours at a time-- and the fuel for carbide lamps, smoky and smelly as they are, is a hell of a lot cheaper than batteries. Carbide light is also quite a nice sort of light; it fills up a space with a directionless illumination, and is less harsh than flashlights. One friend carries a little coleman-style camp lantern. He fills it up with ten cents worth of gasoline and it lights up quite a large area for three hours or so, much cheaper than batteries and easier to deal with than carbide, although it's a pain to carry the lamp. The mantle breaks sometime and the glass shell is delicate, but the light from it is so nice and homey..... |
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BUT it is considered a weapon if you are caught
with it. I don't know where leathermen fit into the picture, and I don't know
what blade length makes a knife illegal; I do know, though, that cops who
were searching me once took a knife with a 3.5" blade from me and told me
that they could arrest me for carrying a concealed weapon; and I know also
that if you're arrested for trespassing, a knife in your possession can be
considered a weapon and can be the basis for a charge of criminal trespassing,
which carries a disproportionaly high punishment. (I was once told by my
arresting officer, actually, that possession of an alcoholic beverage when
you are arrested for trespassing is ALSO grounds for a criminal trespasssing
charge.) |
CLIMBING/VERTICAL GEAR
| If you are going to be doing any hardcore vertical
work in an urban/manmade environment, then you probably have already done
some ropework in the setting of rock climbing or caving. If you're into rock
climbing, you probably work with light sport harnesses, dynamic ropes, and
rappel with ATCs or figure-eights. If you do caving, you might have a heavier
harness, static ropes, ascenders, and rappeling racks. Any of this stuff will
work fine anywhere (you already knew that, didn't you?), although of course
you need to use a dynamic rope if you're going to do any supported climbing,
and static ropes are easier for rappeling. You should think about the possibility of abrasion and wearing of the rope more than you do in a natural environment. This is a problem for both ropes and webbing. Even a little tiny sharp corner that you don't notice can eat into a rope when it has the full weight of your moving body on it. Make sure you know what you're doing.
I have never used arborealist (tree-climbing) equipment, but I hear that it is excellent for this sort of thing, because the ropes are very heavy and abrasion-resistent, and the techniques are particularly applicable to buildings. When I first got into the idea of vertical gear, I didn't have any rock-climbing equipment. I got some used construction safety equipment, thinking it would be perfect. I found the krabs and lanyards useful, expecially for climbing around scaffolding and such where there are plenty of places to clip in and you just want some added security. The construction-style harnesses, though, are terrible.
A construction-style restraint thing.
Pretty much the same thing but with two krabs.
This is really useful if you think you might want to be clipped in occasionally.
If you're on scaffolding, say, and you come to a hard part, you can reach
up and clip in one... then climb up, clip the second up a bit higher, undo
the first... repeat....
A close-up of the two claws. They open much quicker than screw-lock 'biners. The red section next to the smaller one is the shock absorber, so that if you fall the static webbing doesn't cut you in two. I think it just absorbs the shock by letting some of the stitching rip. I'm sure it wouldn't kill you, but it would probably be a lot more painful than a fall on a dynamic rope. I've never fallen on one of them, and never hope to.
The big hooks are perfect for fitting around small scaffolding struts, or guy-wires on bridges. Unfortunately a lot of scaffolding is just a little too big in diameter, though.
For rappeling, go for minimilism. An ATC works great for either single or doubled rope. The best way, if your rope is long enough, is to find something you can loop the rope around, slide down the doubled strands, and then pull it down after you. That way you don't have to go up and fetch it and get caught. Be aware that your body weight will sometimes jam the rope in somewhere, though, meaning that you have to go up to retrieve it anyway. If you're not sure that you can get back up to retrieve the rope, use a sling. If you have to run, it'll be cheaper to lose a sling than your entire rope. If there's any abrasive or sharp extrusions
(such as rusted metal-- rust flakes can be very sharp), then think about
using a section of chain and some screw-links to make a sling. Then put your
rope through a screw-link. I've heard tell that you should NOT clip a 'biner
directly into chain, because the soft metal (aluminum) of the 'biner will
be slowly ground away against the hard steel of the chain. |
| This has some crossover with the topic of "Dangers
and Safety," especially in the cases of asbestos, toxic particulate matter,
or even toxic gases, but the main thing I'm referring to here is just dust
masks. In a lot of abandoned spaces, you'll find just amazing amounts of dust and dirt in the air. Most of this you kick up yourself as you clamber around, but it's still no fun to breathe. I've heard of people who explore abandoned areas and feel an irritation in their throat for a week afterward, coughing up dark and dusty phlegm. Fiberglass fibers and such are particularly irritating. |
| The two filters shown above are both somewhat
effective against dust. The little white one lets in some dust, but it has
the advantage that you can stuff it in your pocket until you need it, and
crumple it up and hide it when you are finished with it. The big one is actually
more comfortable for long time periods and keeps everything out. It's also
supposed to help with various noxious particles.
Make sure you don't ask your filter to do something it can't, though. If you want to protect yourself from asbestos, make sure you have the right kind of HEPA filter and all that. The little white dust masks are no more than that-- they just protect you a little bit from the dust, not from anything more.
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GLOVES
| Your hands are tender. Bring along some gloves!
Cavers usually wear normal leather work gloves; construction workers do the
same. The undercity adventurer is somewhere between the two. I like tight-fitting full-finger biking gloves; they protect my hands and give me pretty good control still. Police gloves, rock-climbers' ropework gloves, horseback-riding gloves, baseball gloves-- they are all pretty much just as good. As with caving, you need gloves that will still be comfortable when they are wet and muddy. |
| ...are useful. I am not a criminal, any more
than you are a criminal when you go a few miles over the speed limit. I never
do anything that would victimize another person. I do not even steal from
institutions, unless I happen to be working for them at the time. The only
person I endanger or hurt with my actions is MYSELF. However, governments
at various levels and other institutions often have policies of carefully
locking off abandoned buildings or unused sites or underground areas. Sometimes
this is because they don't want people to go into a dangerous area and get
hurt. Other times it is to prevent vandalism. More often than not, though,
it's just because that's what the rules are. These are the same sort of rules
that lead to the U.S. Senate Finance committee printing up 4,500 copies of
a 452 page document with every singe word crossed out. (HR 3838 As Reported
in the Senate, Part 1).
I do not vandalize; my safety is my own concern; and the rules, as far as I'm concerned, can go fuck themselves. The way I figure it, a lock is nice because it keeps other people out, but it becomes irritating as soon as it keeps me out, too. With all that said, let me make it clear that you should never, ever do anything like cutting a lock, even on an old or abandoned structure. Trespassing is bad; criminal trespassing is much worse; breaking and entering is EXTREMELY illegal and in many cases immoral. DO NOT DO IT. Do not trespass, do not cut locks, do not carry around boltcutters, and don't even think about them. But in general-- 36" bolt-cutters can go through
a lock with a 1/2" shackle; usually they can get up to 3/8", but some locks
are harder than others. Remember that the chain or the hasp is often much
softer than the hardened steel of the lock shackle itself. |
| You want to make sure to have plenty of water, cigarettes,
band-aids (for when you cut your finger, because you didn't follow my advice
and bring gloves, right?), aspirin (for when you bump your head), beer....
you know, the basics. Below: A well-equipped explorer demonstrates hip-wader boots and a hand-pumped water-filter. (The tube from the filter goes to a canteen stuck in his boot.)
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And, finally, once you're ready with everything
else, remember the importance of STYLE. Nothing screams style like a five-dollar
pair of fake oakleys, especially underground. |